Showing posts with label ian ah. Show all posts
Showing posts with label ian ah. Show all posts

Saturday, April 21, 2007

A Brief History of Art Metropole...

Here I am with Art Metropole Board Member, Ian Ah (Ian Murray in RL) outside the entrance to the new Art Metropole property (sim) on Odyssey. This pic was taken approxinately two weeks ago... As you can see, Ian is wearing a construction hat so this snapshot was obviously taken during AM's construction period. Ian is not only a Board Member for AM, he also built the entire Second Life version of Art Metropole entirely by himself :-)


This construction period must have been very stressful for Ian because he took up the nasty habit of smoking cigars during this time...sigh! As you can see, the Art Metropole sim was still for the most part a flattened piece of land. Posing with us with the horns is BL Niven.


Ok, now you can see Ian's grand designs for Art Metropole taking shape... In fact, it appears as if the boardroom he made for AM is literally rezzing into existence! Actually, I am not sure what that console is for but his LED digital clock is Ian's architectural trademark.


So, Ian had not even finished the building when this snap was taken and we were already beta-testing the boardroom while discussing future event plans for Art Metropole. Already, I was thinking that I should historicize the building process for this sim as well as finding ways to quickly educate my in-world audience about what Art Metropole is and exactly how it will enhance and benefit the SLarts community...


Here is a close-up of me typing my own board minutes for my quick convo with Ian as well as looking for convenient data on Ian's computer to copy and paste Art Metropole's RL history for the in-world avatar community...

Hey there performance art fans and art-multiple collectors,

I have decided to post a Brief History about Art Metropole for you this fine evening since their official sim designed by their Board Member Ian Ah has finally been completed and is awaiting its first programmed event (the grand opening, as it were)!

I will blog more about the very first events at the Second Life version of Art Metropole as soon as it takes place.

I am sure that many of the avatars in SL (Second Life) and in RL ("Real" Life) will be reading this blog posting and wondering, "well, what is Art Metropole anyways"?

Since RL has been keeping me very busy, I will have to resort to efficiency ("laziness") tonight and copy and paste for you here the official history and context behind the RL Arts institution in Toronto called Art Metropole....

First, what is Art Metropole?

"Art Metropole specializes in contemporary art in multiple format: artists books, multiples, video, audio, electronic media, and so on. Art Metropole offers artists' products for sale on our premises and through this web site. They also publish, promote, exhibit and distribute artists' products in various formats.

Art Metropole was founded in 1974 by the artists' group General Idea. Art Metropole is a not-for-profit corporation incorporated under the laws of the province of Ontario.

Art Metropole thanks the Canada Council for the Arts, The Ontario Arts Council, The Trillium Foundation, and the City of Toronto through the Toronto Arts Council for their support."

Contact Information:
Art Metropole
788 King Street West
Toronto, Ontario,
Canada M5V 1N6
t 416.703.4400
f 416.703.4404
info@artmetropole.com


Ok, I am guessing you want more from this intro to Art Metropole...

Now you are asking..what is Art Metropole's detailed history?

"Art Metropole was founded by the Canadian artists collective General Idea as a non-profit artist-run archive and distribution agency for artists' publications and other materials.

The three artists of General Idea had been publishing their periodical FILE since 1972. The enormous interest they found internationally led them to found Art Metropole as a means for other artists to access their distribution system. They had also begun to amass a collection of artists books and ephemera, and this they saw as the beginnings of the Art Metropole Collection. In 1974 they opened their doors to the public in an abandoned space over a Greek restaurant in downtown Toronto. The building had originally been built in 1911 for one of Toronto's earliest art galleries, Art Metropole (which closed in the forties), and from this came the name.

In 1975 Peggy Gale joined Art Metropole to initiate their video distribution service, one of the first in the world. In 1987 they discontinued conventional video distribution and began publishing artists' video in low-cost VHS format.

Art Metropole began publishing books in the late 70s. 'Performance by Artists' in 1977 was the first of a series of resource books on new artists' media. The same year they published '3 death stories' by Tom Sherman, the first of a long series of artists books.

Although they hosted video screenings and book launchings, Art Metropole did not undertake an exhibition until 1982, when they toured the seminal exhibition 'Museums by Artists'. In 1984 they presented the first exhibition on our own premises, a ten-year anniversary overview of the Art Metropole Collection. In the late 80s they established a small exhibition/display space and began their regular exhibition program.

In the meantime Art Metropole continued to produce a series of innovative distribution-based projects such as 'Ads by Artists' (1987) and 'Billboards by Artists' (1997). In both cases Art Metropole commissioned artists to produce art works for conventional advertising space, in one case in the advertising section of international art magazines, in the other, on billboards in downtown Toronto.

In 1997 Art Metropole transferred their permanent collection of over 13,000 items to the National Gallery of Canada."



Ok, so that is AM's RL history... Here is my brief recounting of their recent SL history....I will quote my own realtime writings....heheheheheheh....and I quote...

"I met Ian AH in Second Life when he built a squat directly below my PR office on Odyssey Island. His squat quickly evolved into a couple of media lounges for screening movies. I introduced him to Sugar Seville who runs Odyssey and managed to convince her to give Ian free space to expand his ideas on the island without fear of eviction. Ian realized that Odysesey needed legit institutions to float Odyssey's overhead so he managed to convince Art Metropole to set up shop on the island. Next thing you know, Ian has donned a construction hat and has begun to build the whole thing himself. He even created a poodle-esque avatar named 'Invoice Writer' to handle the financial aspects of AM. Within like two weeks, the AM sim's archictural infrastructure was built and ready to go...now all AM needed was some artists to make some collectibles unique to SL. I am glad to see that the former Prez of AM is in-world...That individual's name is 'Jormantic Yifu'. So maybe Jormantic can help out with the programming and everything else. I also offered to help curate some stuff there and maybe even produce some collectible art for the institution...I really think Art Metropole will be the first institution in Second Life to empower those artists whose work is unique to the properties of SL and will allow the fruits of their labour to last within the artworld once SL disappears...I would imagine also that Art Metropole will eventually set a standard for what a next-generation gallery/museum/store should look like in avatar worlds... I am so excited! I mean, I first heard about General Idea when I was literally in diapers in RL and some of my RL artist buddies have their work up for sale in Art Metropole's store...Also, I have heard that Sonic Youth has played some gigs in their RL sim...whoa! I can taste the hipness!" - Wirxli Flimflam

Ok, that was my quickie subjective historial overview of Art Metropole...now for some more photos of the pre-history of the building of AM in SL...

Left to right: Ian Ah, Wirxli Flimflam (me), BL Niven and Great Escape (sitting in his Pac-Man chair).
I swear that this snapshot here documents the minute that the idea of Art Metropole on Odyssey was being discussed. Here we all are having a discussion on Great Escape's property on Stone Pike. I wish I could remember exactly what we were saying...sigh! I think this was taken about 2 months ago(?) I am not totally sure anymore...here are some more photos of this event...



In this pic, Gazira Babeli has joined us with her dress still rezzing...


Ok, I guess this really nothing more than the same thing but at a different angle..I am not sure what aspect about Art Metropole we had discussed at this time but let me tell you that I think with this one meeting alone, we fleshed (hashed) out alot of non-productive theory together....


Hmmm..the only person I recognize here for sure is Marco Manray. Some of the rezzing gals look familiar but I am not positive of their ID...Maybe they will start some Art Metropole copycat sims? heheheheheheh....

Here is a change of scenery for you...This snapshot was taken about 3 weeks after that Stone Pike brainstorming session and this was at the point where Ian had literally flattened the coastline...I really like the palm tree and floral arrangement! If I remember correctly, he had not designed his version of a Baghdadesque fortified Green Zone yet...heheheheheheh! On the left is DorkbotSL and Avatar Orchestra Metaverse founder, Maximillian Nakamura.

...Oh, I must be going senile or something as now I noticed that Ian had in fact built a basic open-plan structure for the Art Metropole sim to allow for some fresh tropical air to blow in....Art institutions could certainly use some more ventilation! Oh wait a sec, I think this pic was taken a few days after that lounging around session with Max...geez! Time accelerates into a singularity in SL or is it just the drugs staying in the system?


This pic was taken about 3-5 days after that and this is when Chi5 Shenzhou (torso featured in this pic) was helping Ian with the actual architectural infrastructure of the Art Metropole sim. I really like these ladders that were built and displayed in this pic...I hope Ian keeps them installed in time for AM's grand opening.


This gives you a better sense of the ladders' relationship to the conference/board-room area...In addition, you get a better sense of what Chi5 looks like :-)


So, at the time this pic was taken, Art Metropole had pretty much been built and was/is more or less ready to go...Here is my good buddy Fau Ferdinand and yours truly beta-testing the board-room chairs...


Left to Right: Jaytri Allen, Wirxli FLimflam (me), Sugar Seville and Ian Ah.
Here we are simulating Art Metropole's first in-world board meeting..I am glad I am not a board member...phew! Even posing for a board-meeting is hard work!


Ok, once again, we have the same event at a slight different angle...why do I blog almost every angle that archive on my hard drive? Sigh! Sometimes, I am a full-on nutbar!


The only difference with this angle is that Cyrus Huffhines joined us for the board-room simulation.


Ok Ok, now THIS is getting more historical! The Guru of Avatar-Worlds and their histories, Digi Weaver (the dude with green hair) joined us for this board-room simulation...now Art Metropole has been written into history for sure :-)


Here is another pic of Fau and myself faffing around in the board-room area.


Ok, I guess this documentation is getting a little tedious now...In this pic, ShaneV Bellman has joined us to watch an in-world screening of Second Front's 'Martyr Sauce' performance video...


Yeah yeah yeah...more humdrum historical stuff for the archives filing cabinet...

Ok people! Stay tuned for more instantly-historical postings about Art Metropole in the near future... I will try to be more selective with what I blog next time, ok?

Enjoy scrolling down the blog to read about other stuff...

Friday, February 23, 2007

BREAKING NEWS: IAN AH IS MOVING HIS SCREENING LOUNGE ON SUGAR MOUNTAIN!


Left-right: Wirxli Flimflam (me), Sugar Seville (CEO of Odyssey Island) and Chi5 Shenzhou (landscaping architect).

Hey performance art fans!

This past week has seen alot of turbulent change in SL. Just a couple of days ago, Man Michinaga sold his property in Han Loso where the BitFactory used to be.

It seems that this pattern is persisting towards that of an unfortunate trend because as of yesterday, Ian Ah has had to relocate his screening lounge on Sugar Mountain (Odyssey Island) due to some terraforming gentrification initiatives.

I am hoping he can just move his lounge around the other side of Sugar Mountain rather than having to move a long distance from my official PR Office which is located on top of this mountain.

Well, here is a sneak-preview of Chi5 Shenzhou's current terraforming project at Ian's former venue...

The new illusionistic "pool" with the mirrored texture on the deck-side is absolutely gorgeous!

From left-right: Ian Ah, Wirxli Flimflam (me), Chi5 Shenzhou and Sugar Seville.
Last night's discussion was very productive as Sugar offered Ian to re-locate his screening lounge to another side of Sugar Mountain. I think this will make for a reasonable compromise as Chi5 can focus on making this new opulent terraformed geological shelf :-)


Left-Right: Ian Ah, Wirxli Flimflam (me) and Sugar Seville.
Here is a dramatic angle shot!


Left-Right: Sugar Seville, Wirxli Flimflam (me), Chi5 Shenzhou, Fau Ferdinand and Ian Ah.
A little later in the evening, we were trying to determine if this deck could truly double as a hot-tub for wading in :-)

And here is what Ian's screening lounge used to look like...

From left-right: Maximillian Nakamura, Ian Ah, Wirxli Flimflam (me) and Nyko Nakamura.This is how the deck-area used to look prior to the terraforming.


Back-Front: Nyko, Nakamura, Wirxli Flimflam (me), Ian Ah and Maximillian Nakamura.
Here is an example of us watching a video. This video seems to be an archived performance by Alan Dojoji...

...this angle gives you a better sense of the kind of video we were watching.

Left-Right: Nyko Nakamura, Wirxli Flimflam (me), Ian Ah, Maximillian Nakamura and Gazira Babeli (in front of Max).
I think you can get the sense from these pictures that the lounge's atmosphere was very relazing and allowed for us to focus on casual chit-chat and video-viewing (no popcorn available though). Gazira had some of her own work installed on the lounge property. I am pleased to hear that she will be having a solo show soon on Odyssey Island :-)

Monday, February 19, 2007

My Dorkbot SL Artist Talk with Ian Ah...


Official media release in The Ava-Star Issue #9.

RELATED NEWS LINKS:

Maximillian Nakamura's Self-Report on Dorkbot's 1st meeting in Second Life

Plurabelle Posthorn from Oslo reporting for the Virtual Artists' Alliance

Bryan Dix from Toronto reporting for the Second Life Newspaper

Sascha Pohflepp from Berlin reporting for "We Make Money Not Art"

Additional event pictures by Sascha Pohflepp can be found here.


Hey performance art fans!

I just had my very first official artist talk in Second Life yesterday.
I shared the talk with Ian Ah...

This was Dorkbot SL's very first in-world meeting in Second Life and was organized by Maximillian Nakamura. Ian and I were able to completely pack the venue(s) with plenty more avatar performance art fans lining up to get in...

For my brief 20 minute talk, I discussed my earlier avatar performance projects prior to Second Life and then talked about the formation of Second Front.

Check out the photos below...


To begin the event, we assembled at Max's Rhizomatic headquarters which acts as the home base for all Dorkbot events in Second Life. It was here where Max gave his slideshow and introduction to the first official Dorkbot meeting...


After about 15 minutes, we eventually brought the audience over to Ian Ah's Sky Lounge on Odyssey Island for the official artist talks. Ian Ah's Sky Lounge is inspired by the Ava-Bar created exclusively for The Avastar sim by Aimee Weber.


Here is a general view of the event just minutes before my talk was about to begin. You can see Ian Ah on the left conversing with Alan Dojoji about the possible questions and comments Alan was going to bring up at the end of my lecture...

Here is a photographed moment from the beginning of my lecture where I am showing the audience some early archival video footage of The Gates (Gateskeeper and Gatescrasher) from 2002.


This pic was also taken during my lecture. On the screen, is a video clip from Second Front's Danger Room rehearsal.

Ok ok, so I took alot of crowd-shots that look nearly identical to one another ;-)


I guess I must have began my lecture at right at the cusp of dusk because it was just a few minutes into my talk before night descended upon Odyssey Island.

Here is a side angle...

...and another side angle...

...and still another side angle (obsessive, I know)...

During Ian's lecture, he decided to open up his thoughts about the functionality of art media and academic transmission venues to the general audience for interactive consideration. And sure enough, there was a fair bit of commentary from the audience. Here is a thought-provoking statement by one of the first Second Life performance artists, Dancoyote Antonelli.

After the event had formally finished, we retired for a brief after-party at Ian's additional viewing lounge....

Special thanks to Sugar Seville and Pacino Hercules for their kind philanthropy in allowing events like this to happen :-)

RELATED LECTURE LINKS:

Personal blogs:

Irwin Ziiz ZW (alien avatar performance artist in the Moove/Roomancer community)

Roland Quagmire III (avatar curatorial project in the Moove/Roomancer community)

Voice of Fire (performance artist in Digitalspace Traveler)

Onto Distro's Journal (performance artist in Digitalspace Traveler)

Other personal projects:

AVATARA - First in-world documentary of an avatar community.

The Gates - The First Avatar Band and Performance Group in Digitalspace Traveler.
Additional Gates links: Scratchbook (Frankfurt), Techworlds (Seattle) and Raketa (Chiang Mai).

THM (The Hotmails) - First VoIPunk band. THM was formed with Alberto Guedea in 2005.

Historical links from the lecture:

Second Front - Pioneering Avatar Performance Art Group in Second Life.

Western Front - Vancouver New Media collective that inspired Second Front.

Intermedia - Vancouver New Media collective that became the Western Front. An example of a member of Intermedia is Gregg Simpson.

N.E. Thing Company - Early Vancouver New Media group brought up by Alan Dojoji during question period.

Outerspace - Open Space's history of prehistoric Telematic Art.

Monday, February 05, 2007

Announcement: Dorkbot Lecture in Second Life...

From Left-Right: Maximillian Nakamura, Ian Ah, Wirxli Flimflam (me) and Nyko Nakamura.

Hey performance art fans!

It has been publically confirmed! I will be officially giving an artist talk in Second Life to launch the first of many Dorkbot SL guest lectures. This semi-formal artist talk will take place on Sunday February 18th, 2007 - 2-3 PM PST.

The location for this event will primarily occur at Ian Ah's special movie screening lounge which is on Sugar Mountain (Odyssey Island) and directly below my PR office.

Maximillian Nakamura (Dorkbot SL founder) and Ian Ah will be the official hosts for the event.

I hope to see your avatar there :-)

Cheerios,
Wirxli Flimflam